The incorporation of this new production technique allows us to move from 2D to 3D. As a result of the plasticity of the glass when it is fused, it can be moulded into volumetric shapes. Always under a degree of randomness that makes each piece totally unique and unrepeatable.
Rough and primitive shapes have inspired us. They are characteristic for having been cut without any intentionality, as a result of pure materiality and manual action. Looking for the “naive” combined with pure geometric shapes. Looking for a balance between two languages.